by Frazer 👁 217 views
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Draught of the Autonomous Reflection

๐Ÿงช Potion (elixir) Rare

A slender vial of smoky glass sealed with a silver cap etched with a pale blue mirror motif. The liquid shimmers with a silvery glow that ripples when you tilt it; when you drink, your own reflection seems to wink back at you from within the liquid's surface.

Independent Reflection When you drink this potion, your reflection animates into a translucent twin that acts on its own for 10 minutes. The twin has its own initiative and can take one action on its turn: Attack, Dash, Disengage, or Help. If you wield a melee weapon, the twin can make a single attack with that weapon on its turn, using a to-hit bonus that equals your proficiency bonus plus the appropriate ability modifier for the weapon, and dealing 1d6 necrotic damage. The twin has AC 12 and 22 hit points, and it remains within 60 feet of you. It is immune to being charmed and shares a telepathic link with you within 100 feet.
Telepathic Bond You and the reflection share a telepathic link within 100 feet. You can issue simple commands to it mentally, and it can relay sensory information from its surroundings to you as long as it remains within range.
Mirror-Guard While the reflection is active, you gain a +1 bonus to AC as long as the twin is within 5 feet of you or you direct it to watch your back.

Lore

The potion is rumored to have been brewed by a guild of glass-blessed tricksters who discovered that the perfect ally might be the reflection you cast when you smile.

History

Created by a master glasswright for a famed fencer who lost a duel to vanity, this Draught was meant to grant the drinker a mirror-ally that would never betray themโ€”though some swear the reflection is the true mastermind behind many duels.

Created by Frazer 👁 217 views

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