👁 Read Only by Frazer 👁 216 views
📷 Download as PNG

Echo of the Nameless God

Medium Undead (nameless deity's echo, name-bound), Neutral Evil


Armor Class 15 (natural armor)

Hit Points 120 (16d8+48)

Speed 30 ft. fly 40 ft.

STR 16 (+3)
DEX 14 (+2)
CON 14 (+2)
INT 12 (+1)
WIS 12 (+1)
CHA 8 (-1)

Saving Throws Con +6, Wis +5

Skills Stealth +6, Perception +5

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Common, Celestial, Abyssal, telepathy 120 ft.

Challenge 10 (5,900 XP) Proficiency Bonus +4


Legendary Resistance (3/Day). If the creature fails a saving throw, it can choose to succeed instead.
Voice of the Nameless. The echo speaks in a chorus of remembered prayers. Its whispers drift through stone and memory, allowing it to unsettle minds and pry at memories.

Actions

Multiattack. The echo makes two Bonded Whisper attacks.
Bonded Whisper. Melee weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) necrotic damage. The echo plants a memory-knife of silence in the target's mind. The target suffers a creeping chill and, if it fails a Wisdom saving throw, it takes the necrotic damage and has disadvantage on the next saving throw it makes against a memory-altering effect until the end of its next turn.
Memory Echo. Hit: 0 (0d0) none damage. The echo projects a fragment of its true name into the surrounding area. Creatures within 30 feet that can hear it must succeed on a DC 14 Wisdom saving throw or have their memory of a mundane detail eroded for 1 minute (they forget a single harmless memory they themselves choose).

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.

Detect. The creature makes a Wisdom (Perception) check.
Whispered Name. The echo whispers a fragment of its true name to one target within 60 feet that can hear it. The target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.
Resonant Burst (Costs 2 Actions). The echo unleashes a sonic wave in a 20-foot cone. Each creature in that area must succeed on a DC 15 Dexterity saving throw or take 9 (2d8) thunder damage and be pushed 10 feet away.

📷 Export as Image

Share your monster as a beautiful PNG image styled like classic D&D sourcebooks.

📥 Download PNG
Echo of the Nameless God Stat Block

Includes: Full stat block, monster image (if selected), CR badge, and QuickMonster branding.

Resolution: High-quality PNG at 2x scale for crisp display on any device.

Lore & Description

Appearance

A wavering silhouette of a once-terrible deity seems to float just beyond sight, a living echo of a name stolen from history. Its form shivers with a spectrum of焦 light—bronze, shadow, and a radiance-like glow that refuses to settle. Its voice is a chorus of voices, heard as a hundred distant bells chiming the same syllable, the syllable that is its name—the one it cannot forget and the world forgot to remember. The echo glides on air and stone, its presence turning air cold and memory brittle. If you utter a name aloud near it, the echo responds with a harmonizing whisper that cuts to the core of what you think you are.

Behavior & Origins

Hundreds of years ago, a god of memory and oath was shattered—its name erased from every tongue, its church burned, its stories buried. What remained was an echo: not a god, not a shadow, but a revenant of its own identity, a cascading resonance that hungers to reclaim its name. It haunts forgotten temples and sealed vaults where names are carved in stone, in books, or spoken in prayer. The Echo does not seek worship; it seeks to restore itself by naming what was stolen from it. It can drain the memory of others to recall its full name, but each memory it steals reduces a piece of the world’s own memory in the process. Travelers who bargain with it often find that their own memories are tinted by the echo’s whisper, and those who defeat it must decide whether the world will remember the god they reawaken or the one they sealed away.

Generation Info

Original prompt:
"The echo of a dead god that wants its name back."

Created: Feb 2, 2026
Modified: May 22, 2026

Token
📥 Download
🗑️

Delete Token?

This action cannot be undone.

🔌

Chrome Extension Required

To export Echo of the Nameless God to D&D Beyond, you need the QuickMonster browser extension. It auto-fills the homebrew creator with stats, traits, actions, and images.

1
Install the Extension

Get QuickMonster to D&D Beyond Export from the Chrome Web Store.

2
Refresh This Page

After installing, refresh and click the export button again.

🔌 Get Chrome Extension
🔌

Extension Update Required

To export Echo of the Nameless God to Roll20, you need the QuickMonster browser extension version 1.0.3 or later.

1
Install or Update the Extension

Get the latest version from the Chrome Web Store.

2
Refresh This Page

After installing/updating, refresh and try again.