Echo of the Nameless God
Armor Class 15 (natural armor)
Hit Points 120 (16d8+48)
Speed 30 ft. fly 40 ft.
Saving Throws Con +6, Wis +5
Skills Stealth +6, Perception +5
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common, Celestial, Abyssal, telepathy 120 ft.
Challenge 10 (5,900 XP) Proficiency Bonus +4
Actions
Legendary Actions
The creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
A wavering silhouette of a once-terrible deity seems to float just beyond sight, a living echo of a name stolen from history. Its form shivers with a spectrum of焦 light—bronze, shadow, and a radiance-like glow that refuses to settle. Its voice is a chorus of voices, heard as a hundred distant bells chiming the same syllable, the syllable that is its name—the one it cannot forget and the world forgot to remember. The echo glides on air and stone, its presence turning air cold and memory brittle. If you utter a name aloud near it, the echo responds with a harmonizing whisper that cuts to the core of what you think you are.
Behavior & Origins
Hundreds of years ago, a god of memory and oath was shattered—its name erased from every tongue, its church burned, its stories buried. What remained was an echo: not a god, not a shadow, but a revenant of its own identity, a cascading resonance that hungers to reclaim its name. It haunts forgotten temples and sealed vaults where names are carved in stone, in books, or spoken in prayer. The Echo does not seek worship; it seeks to restore itself by naming what was stolen from it. It can drain the memory of others to recall its full name, but each memory it steals reduces a piece of the world’s own memory in the process. Travelers who bargain with it often find that their own memories are tinted by the echo’s whisper, and those who defeat it must decide whether the world will remember the god they reawaken or the one they sealed away.