🎲 Random Monster Generator
Roll the dice on 517 community-forged D&D 5e monsters — every one a complete stat block with abilities, lore, and artwork. Not what you needed? Roll again, or describe exactly what you want and let the forge build it.
Hill Giant Chief
Armor Class 16 (natural armor)
Hit Points 110 (13d10+39)
Speed 40 ft.
Saving Throws Str +9, Con +6
Skills Perception +4, Intimidation +6
Senses darkvision 60 ft., passive Perception 14
Languages Giant
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
Legendary Actions
The giant chief can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The giant chief regains spent legendary actions at the start of its turn.
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