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The Abandoned City Spirit

Medium Undead, Chaotic Evil


Armor Class 14 (natural armor)

Hit Points 60 (8d8+24)

Speed 30 ft. fly 20 ft.

STR 14 (+2)
DEX 12 (+1)
CON 14 (+2)
INT 10 (+0)
WIS 14 (+2)
CHA 6 (-2)

Saving Throws Con +5, Wis +5

Skills Stealth +4, Perception +5

Senses darkvision 60 ft., passive Perception 15

Languages Common

Challenge 6 (2,300 XP) Proficiency Bonus +3


Incorporeal Form. The Abandoned City Spirit is incorporeal and can move through creatures and objects as if they were not there. It cannot be grappled and is immune to nonmagical physical damage.
Aura of Despair. Creatures within 15 feet must succeed on a DC 13 Wisdom saving throw or be frightened until the end of their next turn.
City's Echo. The spirit can attune to memories of the city. As a bonus action, it can glimpse a past event within 30 feet and gain advantage on one Wisdom-based perception check or one attack roll for 1 round.

Actions

Multiattack. The Abandoned City Spirit makes two Spectral Touch attacks.
Spectral Touch. Melee weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) necrotic damage. A ghostly touch drains vitality from a living creature.
Wail of Despair (Recharge 5-6). The spirit unleashes a mournful wail in a 60-foot cone. Each creature in the area must succeed on a DC 13 Wisdom saving throw or take 8 (1d8+4) psychic damage and be frightened for 1 round.

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