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Corrupted Shadow Dragon

Huge Dragon (shadow), Chaotic Evil


Armor Class 19 (natural armor)

Hit Points 300 (20d12+160)

Speed 40 ft. fly 80 ft.

STR 24 (+7)
DEX 14 (+2)
CON 26 (+8)
INT 18 (+4)
WIS 15 (+2)
CHA 23 (+6)

Saving Throws Dex +8, Con +14, Wis +8, Cha +12

Skills Stealth +12, Perception +10

Damage Vulnerabilities radiant

Damage Resistances cold; fire; lightning

Damage Immunities poison, frightened

Condition Immunities charmed, paralyzed

Senses blindsight 60 ft., darkvision 120 ft., passive Perception 20

Languages Draconic, Common, telepathy 120 ft.

Challenge 20 (25,000 XP) Proficiency Bonus +6


Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Shadow Stealth. While in dim light or darkness, the dragon can take the Hide action as a bonus action.
Corrupting Presence. Any creature that starts its turn within 30 feet of the dragon must succeed on a DC 21 Wisdom saving throw or be frightened until the start of its next turn.
Innate Spellcasting. Corrupted Shadow Dragon's spellcasting ability is Charisma (spell save DC 21, +13 to hit with spell attacks). It can innately cast the following spells:
1st level (4 slots): mage armor, shield
2nd level (3 slots): mirror image, darkvision
1/day each: darkness
3/day each: fear, shadow of Moil
At will: darkness, invisibility
Cantrips (at will): minor illusion, thunderclap

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 30 (4d10+8) piercing damage.
Claw. Melee weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6+8) slashing damage.
Breath Weapon (Recharge 5-6). The dragon exhales a cloud of corrupted shadows in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 84 (24d6) necrotic damage on a failed save, or half as much on a successful one.
Tail Attack. Melee weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 21 (3d8+8) bludgeoning damage. If the target is Medium or smaller, it must succeed on a DC 21 Strength saving throw or be knocked prone.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. It regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.
Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet must succeed on a DC 21 Dexterity saving throw or take 24 (4d6+6) bludgeoning damage and be knocked prone.
Corrupting Breath (Costs 2 Actions) (Costs 2 Actions). The dragon uses its Breath Weapon.

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Lore & Description

Appearance

A massive dragon with scales that shimmer like midnight and a menacing shadowy aura that seems to absorb light. Its eyes glow with an eerie green light, and dark tendrils of shadow swirl around it.

Behavior & Origins

Once a majestic dragon of light, the Corrupted Shadow Dragon fell to darkness through exposure to twisted magic and tainted artifacts. Now, it roams the land, spreading fear and corruption, often found in the darkest forests or atop jagged peaks.

Monster Image

Corrupted Shadow Dragon

Generation Info

Original prompt:
"A shadow dragon corrupted by darkness"

Created: Jan 28, 2026
Modified: May 22, 2026

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