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Phantom Beholder

Medium Plant (shapechanger), Neutral Evil


Armor Class 13 (natural armor)

Hit Points 45 (7d8+14)

Speed 20 ft.

STR 10 (+0)
DEX 12 (+1)
CON 15 (+2)
INT 2 (-4)
WIS 12 (+1)
CHA 1 (-5)

Saving Throws Con +4, Wis +3

Skills Stealth +6

Damage Vulnerabilities fire

Damage Resistances slashing; bludgeoning from nonmagical attacks

Condition Immunities blinded, deafened, charmed

Senses darkvision 60 ft., passive Perception 12

Languages โ€”

Challenge 3 (700 XP) Proficiency Bonus +2


Illusory Form. The Phantom Beholder can cast *Disguise Self* at will to appear as a true beholder.
Gas Cloud. When it drops to 0 hit points, it releases a cloud of spores in a 15-foot-radius sphere. Each creature in that area must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns.

Actions

Multiattack. The Phantom Beholder makes two Tendril attacks.
Tendril. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest.
Spore Burst (Recharge 5-6). The Phantom Beholder releases a burst of spores in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 17 (5d6) poison damage on a failed save, or half as much on a successful one.

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Lore & Description

Appearance

The Phantom Beholder resembles a classic beholder, its spherical shape covered with a mottled green and brown texture that mimics the appearance of rotting flesh and moss. At its center are bulbous core-like structures that pulsate and emit a faint glow of eerie bioluminescence. Instead of eyestalks, it features tendrils that extend outward, swaying gently as if in a breeze.

Behavior & Origins

Found in deep forests and dank caverns, the Phantom Beholder lures adventurers with its appearance, which they mistake for a true beholder. Inquisitive creatures drawn near will unknowingly become subjects of its parasitic nature, as the Phantom Beholder releases intoxicating spores to weaken their resolve and drain their vitality.

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Generation Info

Original prompt:
"A gas spore disguised as a beholder"

Created: Jan 28, 2026
Modified: Oct 27, 2026

Find more: Plant monsters CR 0-4 Plant Monsters for a level 7 party 🎲 Random monster
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