Door Mimic
Armor Class 14 (natural armor)
Hit Points 74 (12d8+20)
Speed 15 ft.
Saving Throws Con +4
Skills Stealth +6, Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 4 (1,100 XP) Proficiency Bonus +2
Actions
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Lore & Description
Appearance
A door mimic resembles a sturdy wooden door with a smooth, dark finish and a brass handle that glints softly with a greenish glow. Its grain flows slightly as if alive, and its edges are perfectly flush with the wall—until it moves to admit a hungry maw. In door form, it emits no smell and remains utterly still, a patient observer waiting for someone to touch the handle. When it reveals itself, chasms of teeth and a slick mouth erupt from behind the door panel, pulling victims into its cavity. The mimic’s patience makes it deadly; it chooses to attack only after the door has safely lured a target into range, often waiting in place for a long time before a single bite ends a traveler’s journey.
Behavior & Origins
Door mimics are a specialized evolution of the ordinary mimic. They refine their talent by mastering the art of deception, but unlike their more opportunistic cousins, they only disguise themselves as doors. They prefer places with many foot traffic doors—taverns, mansions, temples, and dungeon corridors—where people are likely to pass through with keys, handles, and hinges. A patient door mimic will wait for the exact moment when a traveler reaches for the door handle, then strike with a sudden, brutal efficiency, swallowing the target and digesting them on quiet, unnoticed days that follow. Some adventurers tell stories of a corridor lined with ordinary doors where one door seems odd—the door that seems to breathe—that is the mimic waiting for an unwary passerby.