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Bloodsand Wraith

Medium Elemental (desert, blood-sand, desert, spirit), Neutral Evil


Armor Class 15 (natural armor)

Hit Points 52 (8d8+16)

Speed 30 ft. burrow 20 ft.

STR 16 (+3)
DEX 14 (+2)
CON 14 (+2)
INT 10 (+0)
WIS 12 (+1)
CHA 8 (-1)

Saving Throws Con +5, Wis +4

Skills Stealth +6, Perception +4

Senses darkvision 60 ft., passive Perception 14

Languages Common

Challenge 6 (2,300 XP) Proficiency Bonus +3


Desert Adaptation. The Bloodsand Wraith is at ease in hot deserts. It has advantage on saving throws against extreme heat and can move through sandy terrain without penalty.
Sandsense. The creature can sense living creatures within 60 feet through the shifting sands.

Actions

Multiattack. The Bloodsand Wraith makes two Blood Shard Claw attacks.
Blood Shard Claw. Melee weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) necrotic damage. The spirit's claw tips resemble shards of red glass. It drains blood and crystallizes a touch of desert sand around the wound.
Dune Dust Breath (Recharge 5-6). The Bloodsand Wraith exhales a 30-foot cone of crimson desert dust. Each creature in that area must make a DC 14 Dexterity saving throw. On a failed save, a target takes 28 (8d6) necrotic damage; on a successful one, half as much.

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Lore & Description

Appearance

A shifting figure of crimson dust and glassy sand, standing about as tall as a man and wrapped in veined red sand. Its form flickers with heat mirage; eyes glow like hot coals. When it moves, it leaves behind a faint red spray and a trail of tiny glassy grains. It speaks with a sibilant hiss, promising thirst and ruin to those who drink from its sands.

Behavior & Origins

In the heart of arid wastes where caravans perish to thirst, the Bloodsand Wraith feeds on spilled lifeblood. It gathers red dust from blood, crystallizes it, and births new deserts by turning lifeblood into sand. It hunts wanderers, luring them with crimson mirages and trapping them in hourglass dunes. Legends say its thirst can never be quenched, for every fallen traveler reshapes the dunes into a newer, harsher desert.

Generation Info

Original prompt:
"A desert spirit that turns blood into sand."

Created: Feb 2, 2026
Modified: May 22, 2026

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