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Naryth, the Visage of the Slain

Medium Monstrosity, Chaotic Evil


Armor Class 15 (natural armor)

Hit Points 119 (14d8+56)

Speed 25 ft. fly 40 ft.

STR 16 (+3)
DEX 14 (+2)
CON 18 (+4)
INT 10 (+0)
WIS 12 (+1)
CHA 8 (-1)

Saving Throws Con +7, Wis +4

Skills Stealth +6, Perception +4

Damage Resistances fire; cold

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Abyssal, Common

Challenge 6 (2,300 XP) Proficiency Bonus +3


Visibility Constraint. The Visage is invisible to any creature that has not slain by it. Only those observers it has killed can perceive it, though those observers are themselves dead and cannot affect the living world in the usual sense.
Spectral Stealth. The Visage can move through creatures and objects as if they were difficult terrain, due to its incorporeal, smoky form.

Actions

Multiattack. The Visage makes two attacks: one Claw and one Bite.
Claw. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
Bite. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage.
Spectral Grasp (Recharge 5-6). Melee weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (3d6+4) necrotic damage. If this attack hits, the target is restrained as spectral tendrils restrain them until the end of its next turn.

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Lore & Description

Appearance

A demon that can only be seen by those it has killed. The Visage appears as a void-black silhouette wreathed in smoke, with ember-red eyes that glow briefly when it senses fear. It drifts with jerky, unsettling motions, leaving a coppery tang in the air. In combat it strikes from shadow, its claws slicing through darkness, and when it uses its necrotic grasp, the air chills as if memory itself is being torn away. The living cannot perceive it unless they have been its victim; those who have died at its hands can glimpse the demon in the afterlife, but the sight cannot be shared with the living. Its presence seems to feed on the fear and memory of those it has slain, growing more terrible with each death it has woven into its legend.

Behavior & Origins

The Visage of the Slain is an ancient demon that hunts by stealing the last sight of its victims. Those it has slain can perceive it in the moment of death, while the living cannot. It haunts battlefields as a roving memory, striking with silence and spectral force. To defeat it, a party must confront the memory of their own deaths and resist the despair it reverberates through the surrounding air. Stories say the Visage feeds on fear, growing stronger as more souls are consumed by its blade and its gaze.

Generation Info

Original prompt:
"A demon that can only be seen by those it has killed."

Created: Feb 2, 2026
Modified: May 21, 2026

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