The Nameless Namer
Armor Class 15 (natural armor)
Hit Points 52 (8d8+16)
Speed 30 ft. fly 40 ft.
Saving Throws Con +5, Wis +5
Skills Stealth +6, Perception +5
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 7 (2,900 XP) Proficiency Bonus +3
Actions
Legendary Actions
The Namer can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
A tall, gaunt figure cloaked in ink-dark robes that seem to swallow light. Its skin hints at an otherworldly pallor, and a crown of quill-like antennae curls above its brow. Runes writhe across its exposed hands, and every movement seems to distort reality in tiny, unsettling ways. The air around it smells of old parchment and ozone, as if the act of naming bending reality itself.
Behavior & Origins
Legends tell of a being born from the fear of words: a guardian of true names and the impossible power of uttering them. It believes naming something is binding its fate to the speaker. Those who have encountered the Nameless Namer say that when a name is spoken within its presence, the named individual can vanish from existence as if erased by a forbidden ink. Resurrections are rare and costly, requiring miracles or wishes, for this is less a creature of combat and more a harbinger of irrevocable erasure.