Three-Headed Chimera
Armor Class 17 (natural armor)
Hit Points 97 (13d10+30)
Speed 40 ft. fly 60 ft.
Saving Throws Dex +5, Con +6
Skills Stealth +4, Perception +5
Damage Resistances piercing; slashing
Senses darkvision 60 ft., passive Perception 15
Languages understands Draconic but cannot speak
Challenge 7 (2,900 XP) Proficiency Bonus +3
Actions
Legendary Actions
The chimera can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The chimera regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
This grotesque chimera features three distinct heads: a fierce lion, a cunning goat, and a venomous serpent. Its body is a patchwork of coarse fur and scales, with ferocious eyes glinting in various hues. Each head snarls in unison, exuding an aura of primordial terror, while its expansive wings beat against the air, creating gusts that rustle the foliage around it.
Behavior & Origins
The Three-Headed Chimera roams the untamed wilderness, stalking prey and guarding its lair fiercely. It embodies the chaotic forces of nature, a blend of the wild's majesty and danger. Legends state that it was born from the essence of elemental chaos, an abomination feared by all who dare venture too close. Tactics involve coordinating its heads to overwhelm foes, striking from the sky or ambushing unsuspecting travelers.