Bonewoven Scarecrow
Armor Class 14 (natural armor)
Hit Points 52 (8d8+16)
Speed 20 ft.
Saving Throws Con +4, Wis +3
Skills Stealth +3, Perception +4
Damage Immunities poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 4 (1,100 XP) Proficiency Bonus +2
Actions
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Lore & Description
Appearance
A tall humanoid figure stitched from coarse burlap and drying straw. Its head is a hollow pumpkin infused with bone shards that clack whenever it tilts or nods. Its arms end in bone-tipped fingers, and its torso is a jigsaw of wood, rusted nails, rotted straw, and bone. As it stands sentinel over a harvest field, its pale eyes burn with a patient, terrible hunger. The creature is slowly shedding its straw burden, replacing it with bone—an endless, creeping transformation that thickens its limbs, dulls its warmth, and makes the guardian more ominous with every passing moment.
Behavior & Origins
Once a simple harvest sentinel, the Bonewoven Scarecrow now walks the edge between guardian and revenant. A malevolent necromancer threaded foul magic into the scarecrow’s core, awakening a hunger to replace its brittle straw with bone. Each handful of straw turned to bone binds the guardian more tightly to the field it watches, granting it greater strength and menace but draining a little more of its former humanity—if such a thing remains at all. Farmers whisper that the field itself grows heavier as the scarecrow fortifies its form, and that bone-chimes in its head signal the next stage of its grim evolution.