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Test Troll

Medium Monstrosity, Chaotic Evil


Armor Class 15 (natural armor)

Hit Points 60 (8d8+24)

Speed 30 ft.

STR 18 (+4)
DEX 12 (+1)
CON 16 (+3)
INT 7 (-2)
WIS 11 (+0)
CHA 6 (-2)

Skills Perception +2

Damage Vulnerabilities fire

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 12

Languages Common, Giant

Challenge 3 (700 XP) Proficiency Bonus +2


Regeneration. The troll regains 5 hit points at the start of its turn if it has at least 1 hit point.

Actions

Multiattack. The troll makes two attacks: one Bite and one Claw.
Bite. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage.
Claw. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

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Lore & Description

Appearance

A hulking, shaggy figure with mottled green-gray skin, coarse brown hair along its back, and a cavernous mouth full of blunt, yellowed teeth. Its eyes glint with a simple, almost dull malice, and it moves with a lumbering, relentless gait. It smells of wet fur and campfire smoke, and its roar rattles loose rocks from nearby cliffs.

Behavior & Origins

This is a basic, test-level trollโ€”strong, resilient, and brutally straightforward. It embodies the archetypal troll: brutal melee, relentless regeneration, and a simple hunger for flesh. It isn't particularly clever, but its durability makes it a stubborn obstacle for new adventurers learning to handle trolls.

Generation Info

Original prompt:
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Created: Feb 5, 2026
Modified: May 22, 2026

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