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Lilith, Queen of Night and Soul

Gargantuan Fiend (antagonist, soul-stealer, nightmare-warped), Chaotic Evil


Armor Class 22 (natural armor)

Hit Points 672 (48d12+360)

Speed 40 ft. fly 60 ft.

STR 26 (+8)
DEX 20 (+5)
CON 22 (+6)
INT 18 (+4)
WIS 18 (+4)
CHA 28 (+9)

Saving Throws Con +15, Wis +13

Skills Deception +14, Perception +12, Intimidation +14

Damage Resistances fire; necrotic

Damage Immunities poison

Condition Immunities poisoned, charmed, frightened

Senses darkvision 120 ft., passive Perception 22

Languages Common, Infernal, Abyssal, telepathy 120 ft.

Challenge 30 (155,000 XP) Proficiency Bonus +9


Legendary Resistance (3/Day). If Lilith fails a saving throw, she can choose to succeed instead.
Magic Resistance. Lilith has advantage on saving throws against spells and other magical effects.
Nightmare's Veil. Creatures that start their turn within 20 feet of Lilith must succeed on a DC 22 Wisdom saving throw or be frightened until the start of their next turn.
Soul Harvest. Any essence she touches grants her temporary control of a targetโ€™s life force. On a successful Soul Siphon, the targetโ€™s maximum hit points are reduced by 1d6 until a long rest.

Actions

Multiattack. Lilith makes three attacks: two Nightmare Claws and one Soul Siphon.
Nightmare Claw. Melee weapon Attack: +20 to hit, reach 5 ft., one target. Hit: 34 (4d12+8) slashing damage. A brutal claw strike that seems to siphon warmth and hope from the target.
Soul Siphon. Melee weapon Attack: +22 to hit, reach 5 ft., one target. Hit: 20 (3d8+7) necrotic damage. Lilith drains a portion of the target's life force. On a successful hit, the target must succeed on a DC 20 Wisdom saving throw or have its maximum hit points reduced by 1d6 until a long rest. The reduction ends early if the target finishes a long rest.
Dark Ascendant (Recharge 5-6). Lilith unleashes a wave of dread in a 60-foot-radius aura centered on herself. All creatures of those within the area must succeed on a DC 22 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.

Detect. Lilith makes a Wisdom (Perception) check.
Soul Drain. Lilith makes a Soul Siphon attack.
Wing Assault (Costs 2 Actions). Lilith circles and sweeps her wings. Each creature within 15 feet must succeed on a DC 22 Dexterity saving throw or take 18 (4d6+4) bludgeoning damage and be knocked prone.

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Lore & Description

Appearance

Lilith appears as a towering tempest of midnight, vast wings of ebony feathers spanning thirty feet, eyes like smoldering embers, and a presence that distorts gravity and will. Her skin glows with an otherworldly pallor, and her voice twists through memories as if singing long-lost lullabies. She exudes a cold charm, walking the line between alluring beauty and terrifying menace. Her aura shimmers with dark motes that seem to feed on fear and despair, and every gesture is a sirenโ€™s invitation to despair and power.

Behavior & Origins

Lilith, the Queen of Night and Soul, was once a celestial being corrupted by a pact with a void-wreathed force. She rules a fortress of perpetual dusk where the boundary between dream and nightmare dissolves. Tales say she lured countless would-be conquerors into the embrace of despair, siphoning their life force to sustain her own vitality and amass a horde of souls she can bargain with for greater power. Adventurers seek to seal her rift, but doing so requires confronting the dizzying temptation of power and the possibility that Lilith herself is a revenant of a goddess who refused mercy.

Monster Image

Lilith, Queen of Night and Soul

Generation Info

Original prompt:
"https://mythos-and-legends.fandom.com/wiki/Lilith#Powers_and_Abilities"

Created: Mar 2, 2026
Modified: May 22, 2026

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