Lilith, Queen of Hell
Armor Class 18 (natural armor)
Hit Points 168 (16d8+96)
Speed 30 ft.
Saving Throws Wis +6, Cha +10
Skills Insight +6, Deception +12, Persuasion +12
Damage Resistances cold; fire
Damage Immunities fire, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 14
Languages Common, Infernal, Abyssal, telepathy 120 ft.
Challenge 12 (8,400 XP) Proficiency Bonus +4
Actions
Legendary Actions
The creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
Lilith, Queen of Hell, is a regal, terrifying embodiment of seduction and annihilating power. Her skin bears a faint ember glow, like living coals beneath porcelain, with hair that shifts between raven black and ember-thin fire. Her eyes burn with crimson fire, and her wingsโtheir batlike membranes tinted with violet and goldโflutter with an aura that unsettles the air. She wears a crown forged from infernal iron and obsidian, adorned with tiny hellfire gems that pulse with her heartbeat. Her presence exudes both exquisite beauty and menace, a ruler who commands fear as easily as she commands desire.
Behavior & Origins
Lilith rose from the darkest depths as a succubus of unmatched cunning, muses of temptation and torment. She seized the throne of a twisted underworld court, compelling demons, devils, and mortals alike with her silvered tongue and unyielding will. Preferring to manipulate from shadows, she lures rivals into a game of power, only revealing her true strength when enemies think her mercy won them over. She seeks to expand hell's realm by corrupting leaders, bending alliances, and turning the fires of desire into weapons.