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Malcanthet, Queen of Nightbloom

Medium Fiend (succubus, shapechanger), Neutral Evil


Armor Class 21 (natural armor)

Hit Points 380 (40d8+200)

Speed 30 ft. fly 60 ft.

STR 18 (+4)
DEX 20 (+5)
CON 22 (+6)
INT 16 (+3)
WIS 18 (+4)
CHA 26 (+8)

Saving Throws Dex +12, Con +13, Wis +11, Cha +15

Skills Insight +9, Deception +12, Perception +9, Persuasion +12

Damage Resistances necrotic

Condition Immunities charmed

Senses darkvision 120 ft., passive Perception 19

Languages Common, Infernal, Abyssal, telepathy 120 ft.

Challenge 24 (62,000 XP) Proficiency Bonus +7


Legendary Resistance (3/Day). If Malcanthet fails a saving throw, she can choose to succeed instead.
Magic Resistance. Malcanthet has advantage on saving throws against spells and other magical effects.
Shapechanger. Malcanthet can use her action to polymorph into a humanoid or back into her true form. Her statistics do not change in humanoid form, except for her senses and the ability to speak.
Terror in Twilight. Creatures of Malcanthet's choice that start their turns within 30 feet of her must succeed on a DC 20 Wisdom saving throw or become frightened until the start of their next turn. A creature that succeeds is immune to this aura for 24 hours.
Innate Spellcasting. Malcanthet, Queen of Nightbloom's spellcasting ability is Charisma (spell save DC 22, +14 to hit with spell attacks). It can innately cast the following spells, Malcanthet's innate spellcasting ability is Charisma. She can innately cast spells without material components.:
1st level (4 slots): magic missile, shield
2nd level (3 slots): mirror image, misty step
3rd level (3 slots): counterspell, clairvoyance
4th level (2 slots): dimension door
1/day each: telepathy (mind link), power word stun
3/day each: hypnotic pattern, dominate person, cloudkill
At will: dispel magic (self only), detect magic, invisibility (self)
Cantrips (at will): eldritch blast, mage hand, minor illusion

Actions

Multiattack. Malcanthet makes three attacks: two Claw attacks and one Soul Drain.
Claw. Melee weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6+8) slashing damage. Melee weapon attack.
Soul Drain. Melee weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 16 (3d6+6) necrotic damage. The target must succeed on a DC 21 Constitution saving throw or take additional necrotic damage and have its maximum hit points reduced by the amount of necrotic damage dealt until a long rest. The target dies if this reduces its hit point maximum to 0.
Seductive Touch. Melee weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) psychic damage. If the target is a humanoid or fiend, it must succeed on a DC 21 Wisdom saving throw or be charmed for 1 minute. While charmed in this way, the target is restrained by an alluring aura and cannot willingly move away from Malcanthet.

Legendary Actions

The creature can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The creature regains spent legendary actions at the start of its turn.

Detect. The creature makes a Wisdom (Perception) check.
Tail Slice. The creature makes a tail attack.
Seductive Mirage (Costs 2 Actions). Malcanthet creates a phantasmal duplicate of herself within 60 feet that lasts until the start of her next turn. The duplicate has 1 hit point and can distract enemies, granting Malcanthet advantage on one attack roll within 30 feet.

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Lore & Description

Appearance

Malcanthet appears as a stunning, night-dark beauty with obsidian skin that shimmers with a subtle violet sheen. Her eyes glow with cold, prismatic light. Her hair is a living cascade of midnight threads that drift and writhe as if underwater. Her wings are folded and shadow-woven, sometimes seen as a halo of ravens circling behind her. She radiates a seductive, terrible charm, able to bend the minds of mortals and the will of the mighty with a single word or a languid smile.

Behavior & Origins

Malcanthet, Queen of Nightbloom, lordess of the Succubi, manipulates desire, fear, and ambition to mold civilizations to her will. She lures heroes into debauchery and despair, feeding on their life force and the essence of their hopes. She prefers to move through intrigue and ephemeral alliances rather than direct warfare, but she is not above crushing a foe with a sudden eruption of infernal might when the moment is ripe. In the underworlds and decadent cities, her name is whispered with a mix of fear and longing, for those who fall to her charm may find their most cherished dreams turning to ash.

Monster Image

Malcanthet, Queen of Nightbloom

Generation Info

Original prompt:
"malcanthet https://forgottenrealms.fandom.com/wiki/Malcanthet"

Created: Mar 2, 2026
Modified: May 22, 2026

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