Deadbark Dryad
Armor Class 14 (natural armor)
Hit Points 44 (8d8+8)
Speed 30 ft. climb 20 ft.
Saving Throws Con +5, Wis +4
Skills Stealth +5, Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Sylvan
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
📷 Export as Image
Share your monster as a beautiful PNG image styled like classic D&D sourcebooks.
Includes: Full stat block, monster image (if selected), CR badge, and QuickMonster branding.
Resolution: High-quality PNG at 2x scale for crisp display on any device.
Lore & Description
Appearance
Deadbark Dryads are withered, forest-dwelling fey corrupted by ancient blight. Their bark-like skin is cracked with green sap, and their eyes glow with an eerie amber. They move with eerie, lilting grace, leaving a trail of brittle leaves and the scent of mold and old wood. Their limbs resemble gnarly branches, and they can meld into trees almost seamlessly, drawing power from decay and rot. In battle, they lash with bark-clawed talons, whip with thorny vines, and unleash corrupted blooms that poison those who get too close.
Behavior & Origins
Once protectors of groves and glades, Deadbark Dryads were touched by a necrotic blight that twisted their bond with nature. Now they guard their corrupted forests fiercely, seeking to spread decay to all living wood. They prefer to lure prey into the dim heart of their woods, where the air tastes of rot and the trees themselves seem to watch. They speak in lilting, mournful phrases about the 'good old days' of vibrant life, yet their actions are pure malice. Roleplay notes: they avoid direct confrontation unless cornered, using poison and blight to weaken intruders before striking with brutal, bark-edged claws.