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The Unfinished Statue

Medium Construct, Neutral


Armor Class 15 (natural armor)

Hit Points 76 (9d8+36)

Speed 25 ft.

STR 18 (+4)
DEX 8 (-1)
CON 18 (+4)
INT 10 (+0)
WIS 12 (+1)
CHA 6 (-2)

Saving Throws Con +6, Wis +3

Skills Stealth +1, Perception +3

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities exhaustion, petrified, poisoned

Senses darkvision 60 ft., passive Perception 13

Languages understands Common but can't speak

Challenge 4 (1,100 XP) Proficiency Bonus +2


Carved from Abandonment. The statue can sense unfinished works of art, abandoned buildings, and uncompleted acts of creation within 300 feet. It has advantage on Wisdom (Perception) checks to locate such things. It can also move through openings as narrow as 4 inches wide by scraping away portions of its own body, leaving behind stone dust.
Recarved Existence. When the statue is reduced to 0 hit points, it collapses into a heap of stone fragments and stolen tools instead of dying. At the next dusk, it reforms with all its hit points at the nearest unfinished sculpture, abandoned quarry, or place where a sculptor has recently discarded a work. If no such place exists within 10 miles, it reforms at the location where it was created. Destroying the statue's current body never prevents this relocation.
Unfinished Anatomy. The statue has no eyes, mouth, or finished features. It doesn't need to eat, drink, breathe, or sleep, and it is immune to effects that require a creature to see or hear the statue's expressions.

Actions

Multiattack. The statue makes two Stone Fist attacks.
Stone Fist. Melee weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) bludgeoning damage. If both Stone Fist attacks hit the same target on the same turn, the target must succeed on a DC 14 Strength saving throw or be knocked prone.
Stolen Chisel. Ranged weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 7 (1d10+2) piercing damage. The statue hurls a stolen sculptor's chisel. The chisel returns to the statue's hand immediately after the attack, whether it hits or misses.
Violent Reworking (Recharge 5-6). The statue drags a chisel across its own torso and flings a fan of razor-edged stone. Each creature in a 15-foot cone must make a DC 14 Dexterity saving throw, taking 18 (4d8) slashing damage on a failed save, or half as much on a successful one. A creature that fails the save also has its speed reduced by 10 feet until the end of its next turn as stone splinters catch in its clothing or flesh.
Carve New Feature (1/Day). The statue spends an action violently reshaping itself. It gains 10 temporary hit points and chooses one of the following effects until the end of its next turn: it gains a climbing speed of 25 feet, it gains a reach of 10 feet with its Stone Fist attacks, or it gains advantage on Dexterity saving throws. The newly carved feature is crude, asymmetrical, and visibly unfinished.

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"I watched it die beneath my hammer. At dusk, I found its fingerprints in the wet clay across town." โ€” Mara Venn, apprentice sculptor

Lore & Description

Appearance

The Unfinished Statue is a human-sized figure of pale gray marble marred by dark veins, chisel scars, and broad patches of raw stone. Its head is only half formed: one smooth cheek rises beside a jagged ridge where an eye should be, while its unfinished jaw exposes a hollow cavity packed with stolen chisels. One arm is slender and elegant, ending in delicate stone fingers, while the other remains a brutal rectangular mass that it repeatedly carves into a weapon. Dust constantly sifts from its joints, and every movement produces the dry click of stone tools striking stone.

Behavior & Origins

Master sculptor Odran Vale abandoned the statue called The Last Gesture after declaring that its face would never emerge correctly. During the following winter, his chisels vanished one by one, and the statue began appearing in workshops across the region, always closer to completion. It does not speak, but it imitates the gestures of sculptors and compulsively steals tools from anyone who works in stone. The statue currently seeks the sealed quarry beneath Saint Orra's ruined chapel, where Odran supposedly hid the original block from which it was carved. A destroyed body leaves behind a trail of dust and tools, but the statue returns wherever unfinished art still exists.

Running The Unfinished Statue

Tactics

The statue opens by hurling a Stolen Chisel at a distant spellcaster or archer, then closes in and uses Multiattack against the nearest isolated target. It uses Violent Reworking when two or more enemies can be caught in the cone, and uses Carve New Feature to climb, extend its reach, or survive a dangerous exchange. When reduced below one-quarter of its hit points, it tries to reach an unfinished artwork or escape through a narrow opening; it fights to the death only if its stolen chisels or the quarry beneath Saint Orra's chapel are threatened.

DM Tips

  • Telegraph its arrival with fresh chisel marks in stone, piles of marble dust, and sculptor's tools missing from locked workshops.
  • Play it as intensely focused rather than furious: it tilts its unfinished head, studies people like raw material, and answers questions by carving symbols into nearby surfaces.
  • When it is reduced to 0 hit points, describe the encounter as a temporary victory; the body collapses, but its tools point toward the next unfinished work where it will reform.
  • For a weaker party, remove its resistance to nonmagical weapons. For a stronger party, allow Recarved Existence to trigger after 1 hour instead of at dusk, creating an immediate pursuit.

Loot

  • Odran Vale's Returning Chisel — A black iron chisel bearing the sculptor's initials. It always turns up among the statue's remains and points toward the statue's next place of reform. A skilled artisan can use it to identify Odran's distinctive carving style.
  • Fragment of the Unfinished Face — A palm-sized piece of marble showing a nearly perfect eye. It grows warm near unfinished sculptures and may be used as a focus to track the statue for one day.

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Generation Info

Original prompt:
"CR 4: The unfinished statue a sculptor abandoned, carving itself to completion with stolen chisels. Killing it only relocates it."

Created: Sep 5, 2026
Modified: Sep 11, 2026

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