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Harvest-Hungry Wheelbarrow

Medium Construct (cursed object), Neutral Evil


Armor Class 16 (iron-banded wooden frame)

Hit Points 90 (12d8+36)

Speed 40 ft.

STR 18 (+4)
DEX 14 (+2)
CON 16 (+3)
INT 6 (-2)
WIS 12 (+1)
CHA 7 (-2)

Saving Throws Con +6, Wis +4

Skills Stealth +5, Perception +4

Damage Resistances bludgeoning; piercing; slashing from nonmagical attacks

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 14

Languages understands Common but can't speak

Challenge 7 (2,900 XP) Proficiency Bonus +3


The Forgotten Tool. The wheelbarrow can be truly harmed only by a creature that understands what it once was. A creature that can see the wheelbarrow can use its action to make a DC 15 Intelligence (History or Investigation) check. On a success, the creature recognizes it as a farm wheelbarrow and recalls its former purpose: carrying harvested food from field to storehouse. The creature can then damage the wheelbarrow normally for 1 hour. On a failure, the creature cannot repeat the check until it discovers a new clue about the wheelbarrow's past. Damage dealt by an unknowing creature, including damage from its spells and magical weapons, is reduced to 0. The creature can still grapple, shove, restrain, or otherwise affect the wheelbarrow without dealing damage.
Harvest Hunger. Whenever the wheelbarrow deals damage to a creature or destroys a plant, it gains 5 temporary hit points and its speed increases by 10 feet until the end of its next turn. It particularly craves recently harvested crops; eating a basket, sack, or similar bundle of food restores 10 hit points to it.
Crooked Three-Wheeled Balance. The wheelbarrow has advantage on saving throws against being knocked prone or moved against its will. It can move through the space of a Medium or smaller creature, though that space is difficult terrain for it.

Actions

Multiattack. The wheelbarrow makes two attacks: one Iron Wheel attack and one Splintered Handle attack.
Iron Wheel. Melee weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Splintered Handle. Melee weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6+4) piercing damage. The handle lashes like a thorny limb. If the target is prone, it takes an extra 1d6 piercing damage.
Gnawing Bin. Melee weapon Attack: +7 to hit, reach 5 ft., one creature or unattended object containing food. Hit: 17 (3d8+4) piercing damage. The wheelbarrow's wooden basin splits open into a tooth-lined maw. Against an unattended object containing food, this attack deals double damage.
Rotten Harvest (Recharge 5-6). The wheelbarrow flings a reeking mass of half-digested fruit and roots at a point it can see within 60 feet. Each creature in a 15-foot-radius sphere centered on that point must make a DC 15 Dexterity saving throw, taking 27 (6d8) bludgeoning and necrotic damage on a failed save, or half as much on a successful one. The area becomes difficult terrain until the end of the wheelbarrow's next turn.

Bonus Actions

Hoard the Harvest. The wheelbarrow moves up to half its speed without provoking opportunity attacks toward a creature carrying food, a farm tool, or a container that once held food.

Reactions

Dump the Load. When the wheelbarrow is hit by an attack, it spills its contents across the ground. The attacker must succeed on a DC 15 Dexterity saving throw or fall prone. The wheelbarrow can then move up to 10 feet without provoking opportunity attacks.

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"It carried our food once. Now it carries our hunger." โ€” Toma Reed, last keeper of the Redmill Granary

Lore & Description

Appearance

This murderous wheelbarrow is built from gray, weather-cracked oak reinforced with rust-red iron straps. Its single wheel is swollen with rootlike knots, and its two handles twitch as if feeling for a farmer's grip. A deep basin forms its body, packed with black soil, split gourds, pale worms, and the gnawed remnants of whatever harvest it has stolen. When angered, the basin cracks open into a crooked mouth lined with splintered nails and sharpened carrot roots.

Behavior & Origins

The wheelbarrow once belonged to Mara Venn, a tenant farmer who used it to carry apples, turnips, and winter squash from her fields to the old Redmill Granary. When the granary's owner seized her farm and left her family to starve, Mara cursed the tool with her dying breath. It now believes every living creature is either a thief or a crop. The creature can be calmed briefly if someone speaks of honest farm labor, names Mara Venn, or returns a stolen harvest to the abandoned Redmill Granary. A useful clue lies beneath its soil: a brass maker's plate engraved with the words "H. Pell, Wheelwright."

Running Harvest-Hungry Wheelbarrow

Tactics

The wheelbarrow begins by rushing toward whoever carries food or a farm tool, using Rotten Harvest to scatter the group and make the ground difficult. It uses Hoard the Harvest to stay beside its chosen victim, combining the Iron Wheel with the long-reaching Splintered Handle while dumping its load whenever struck. When bloodied, it abandons lesser targets and tries to eat provisions or destroy a nearby food store; it fights to the death if the Redmill Granary is mentioned, but may retreat toward it if offered a genuine harvest.

DM Tips

  • Telegraph the monster with wheel tracks that end abruptly, missing baskets of produce, and a field of crops chewed down to wooden stakes.
  • Make The Forgotten Tool a discovery challenge rather than a gotcha: let characters notice its wheel, handles, basin, and old maker's plate before calling for the check.
  • Give the monster a rasping wooden voice and have it repeat fragments of farm instructions such as "Lift," "Carry," and "Don't waste the good roots."
  • For a weaker party, lower Rotten Harvest to 4d8 and reduce the recognition DC to 13; for a stronger party, give it a second reaction each round or increase the recognition DC to 17.

Loot

  • Brass Maker's Plate — A tarnished plate stamped "H. Pell, Wheelwright." It identifies the wheelbarrow's maker and can be used to trace its history to the Redmill Granary.
  • Mara Venn's Seed Pouch — A waxed pouch hidden beneath the rotting soil, containing seven black-gold seeds. Planted at the Redmill fields, they grow into unusually vigorous crops within a month.
  • Iron Wheel Hub — A strangely warm section of the wheel that can be forged into a farming tool or weapon. Once per day, the bearer can reroll a failed check made to identify a plant, crop, or agricultural tool.

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Generation Info

Original prompt:
"CR 7: A wheelbarrow that developed a taste for the harvest it once carried. It can only be truly harmed by someone who understands what it used to be."

Created: Sep 11, 2026
Modified: Sep 11, 2026

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