Harvest-Hungry Wheelbarrow
Armor Class 16 (reinforced wooden frame)
Hit Points 85 (10d8+40)
Speed 30 ft.
Saving Throws Con +7, Wis +5
Skills Stealth +4, Perception +5
Damage Resistances bludgeoning; piercing; slashing from nonmagical attacks
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 15
Languages Common
Challenge 5 (1,800 XP) Proficiency Bonus +3
Actions
Bonus Actions
Reactions
📷 Export as Image
Share your monster as a beautiful PNG image styled like classic D&D sourcebooks.
Includes: Full stat block, monster image (if selected), CR badge, and QuickMonster branding.
Resolution: High-quality PNG at 2x scale for crisp display on any device.
It came back before dawn, wheel tracks circling the empty granary like a hungry animal around a sleeping fire. โ Mara Vell, bailiff of Bellwether
Lore & Description
Appearance
This battered wooden wheelbarrow stands on one oversized iron wheel, its frame swollen with damp and painted in flaking green beneath layers of dried mud. Its single wheel turns without touching the ground when it is hungry. The handles have been carved into crooked forelimbs, ending in hooked iron grips, while the deep tray splits open into a jagged wooden maw lined with rusted nails. Leaves, beetles, and half-chewed roots writhe inside its hollow body, and its approach is announced by the rhythmic squeal of an ungreased wheel.
Behavior & Origins
The wheelbarrow was once owned by Old Nessa Vell, a celebrated gardener whose prize pumpkins were stolen during a famine. In grief and fury, she nailed a butcher's charm into its frame and ordered it to bring her supper. The charm obeyed too well. Now the wheelbarrow prowls from farm to farm, devouring harvests, seed stores, and anyone who tries to protect them. It currently wants the golden wheat of Bellwether Abbey, whose fields are said to have been grown from Nessa's original seeds. Farmers call it the Midnight Cart and leave false piles of turnips outside their barns to distract it.
Running Harvest-Hungry Wheelbarrow
Tactics
The wheelbarrow begins disguised among tools or crops, then uses Spoil the Storehouse to ruin provisions and poison clustered defenders. It uses Wheel Rush to knock a target prone before closing with its Maw, while its long handles push enemies away from valuable food. When bloodied, it focuses on whoever carries the largest or freshest harvest; it fights until destroyed, knowing that destruction only sends it hunting elsewhere.
DM Tips
- Telegraph its presence with squealing wheel tracks that stop at locked granaries, bite marks in pumpkins, and heaps of spoiled food arranged in a neat pile.
- Play its communication as creaks, rattles, and sudden movements of the handles; it understands bargains involving food but cannot resist stealing a particularly valuable crop.
- If the party is weaker, reduce its hit points to 68 and make Spoil the Storehouse deal 14 (4d6) poison damage; for a stronger party, let Relocating Hunger reform it at the next dawn instead of midnight and give it 10 temporary hit points.
- Make its relocation a recurring mystery: every apparent victory should leave behind a new wheel track leading toward another threatened settlement.
Loot
- Nessa Vell's Butcher's Nail — A black iron nail driven through the wheelbarrow's axle. If removed before the remains relocate, it can be used as a focus for a ritual to track the wheelbarrow to its next manifestation.
- Golden Wheat Seed — A fistful of luminous wheat kernels found in its tray. Planted in consecrated soil, they grow overnight and can reveal the location of Bellwether Abbey.
- Squealing Iron Wheel — The wheel continues to creak whenever it points toward the nearest large store of fresh food, making it a useful but unsettling divining tool.