Pity-Crow Scarecrow
Armor Class 14 (straw-and-twine armor)
Hit Points 52 (8d8+16)
Speed 30 ft.
Saving Throws Wis +4
Skills Deception +3, Perception +4, Intimidation +3
Damage Vulnerabilities fire
Damage Resistances bludgeoning; piercing
Damage Immunities poison
Condition Immunities charmed, exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common, Auran
Challenge 3 (700 XP) Proficiency Bonus +2
Actions
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"Don't call me tragic. Call me elected." โ Brindle Jack, Chairman of the Greywick Field-Crows
Lore & Description
Appearance
This scarecrow is stitched from faded blue work shirts, burlap sackcloth, and strips of yellowing harvest banners. Its head is a lopsided gourd painted with a mournful face, while black crow feathers spill from every seam like unruly hair. A rusted hayfork is bound to one arm with red union cord, and dozens of crows perch upon its shoulders, hat, and outstretched fingers. Its button eyes glisten with painted tears that never quite dry.
Behavior & Origins
Once called Brindle Jack by the farmers who built it, the scarecrow became self-aware after years of listening to crows mocked, chased, and blamed for every stolen seed. Brindle Jack organized the birds into the Cooperative Brotherhood of Field Crows, demanding grain, safe nesting trees, and dignified treatment. It now patrols abandoned farms and neglected estates, frightening away anyone who mistreats birds or workers. Its current campaign is to seize Mayor Odelia Vane's granary in Greywick, where the mayor has stockpiled food during a famine. Brindle Jack is genuinely compassionate toward the hungry, but its wounded pride turns every gesture of sympathy into proof that the world owes it obedience.
Running Pity-Crow Scarecrow
Tactics
Brindle Jack opens with Grievance Caw to frighten a crowd, then uses its crows' harassment to focus Hayfork attacks on isolated targets. It uses Plea for Mercy against the most compassionate-looking character, hoping that a well-meaning Help action or healing spell will trigger Pity's Due. When bloodied, it retreats toward a field, granary, or flock of crows; it fights to the death only if its union charter, its flock, or the food stores it protects are threatened.
DM Tips
- Telegraph the danger with crows wearing scraps of colored ribbon, crude picket signs nailed to trees, and frightened villagers insisting that the scarecrow becomes stronger whenever someone tries to comfort it.
- Play Brindle Jack as an aggrieved labor leader rather than a mindless killer: it speaks in meeting procedures, motions, dues, and grievances, and pauses combat to demand that opponents recognize its bargaining unit.
- Make pity mechanically clear before triggering it: describe the scarecrow's trembling posture and pleading voice, then remind players that healing or Helping it may empower the creature.
- For a weaker party, reduce Pity's Due temporary hit points to 5 and Grievance Caw damage to 1d6; for a stronger party, give Brindle Jack three allied swarms of crows that flee when it drops below 15 hit points.
Loot
- The Charter of Field Crows — A water-stained parchment listing the crows' demands, signed with dozens of tiny claw marks. Presenting it respectfully can earn safe passage through the nearby farmlands.
- Red Union Cord — A length of enchanted red twine tied around the hayfork. A creature carrying it can cast speak with animals once per long rest, but crows instinctively expect the bearer to honor Brindle Jack's promises.
- Black Button Eye — A polished button pried from the scarecrow's face. It always points toward the nearest neglected field, hungry flock, or exploited laborer.