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Wishbridge Remnant

Medium Undead (incorporeal), Neutral


Armor Class 15 (natural armor)

Hit Points 90 (12d8+36)

Speed fly 40 ft.

STR 6 (-2)
DEX 18 (+4)
CON 16 (+3)
INT 10 (+0)
WIS 14 (+2)
CHA 17 (+3)

Saving Throws Dex +7, Wis +5

Skills Stealth +7, Perception +5

Damage Resistances acid; fire; lightning; thunder; bludgeoning from nonmagical attacks; piercing from nonmagical attacks; slashing from nonmagical attacks

Damage Immunities cold, necrotic, poison

Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses darkvision 60 ft., passive Perception 15

Languages Common, telepathy 60 ft.

Challenge 5 (1,800 XP) Proficiency Bonus +3


Bridge Without Banks. The Wishbridge Remnant can move through creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it takes 5 force damage. It can occupy the same space as another creature, but it can't end its turn there.
Unfinished Crossing. The area within 20 feet of the Wishbridge Remnant is haunted by the memory of a bridge. This area is difficult terrain for creatures hostile to the remnant. A hostile creature that starts its turn there must succeed on a DC 14 Wisdom saving throw or have its speed reduced to 0 until the start of its next turn as phantom planks vanish beneath its feet.
Wishes Still Afloat. When a creature within 30 feet of the Wishbridge Remnant knowingly speaks a sincere wish aloud, the remnant can sense that creature until the end of the remnant's next turn, even if the creature is invisible or hidden. The remnant has advantage on attack rolls against a creature whose wish it has sensed.

Actions

Multiattack. The Wishbridge Remnant makes two Splintered Span attacks.
Splintered Span. Melee weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8+4) force damage. The attack manifests as a sweep of spectral bridge timbers and iron braces. If the target is a creature standing on the ground, it must succeed on a DC 14 Strength saving throw or be pulled up to 10 feet toward a space chosen by the remnant.
Echo of the Fall (Recharge 5-6). The remnant recreates the instant its bridge was demolished. Each creature in a 20-foot-radius sphere centered on a point within 60 feet must make a DC 15 Dexterity saving throw. On a failed save, a creature takes 22 (4d10) force damage and falls prone; on a successful save, it takes half as much damage and isn't knocked prone. The area becomes difficult terrain until the end of the remnant's next turn.
Demand the Crossing (3/Day). One creature the remnant can see within 60 feet must make a DC 15 Charisma saving throw. On a failed save, the creature is magically compelled to move along a spectral path chosen by the remnant, using up to its speed. The creature can move only toward the remnant or toward a point the remnant designates. This movement doesn't provoke opportunity attacks. On a successful save, the creature's speed is halved until the end of its next turn.

Bonus Actions

Shift the Missing Span. The Wishbridge Remnant teleports up to 30 feet to an unoccupied space it can see. A translucent section of bridge appears between its origin and destination until the start of its next turn; that section is difficult terrain and provides half cover to creatures behind it.

Reactions

Claim the Fallen. When a creature within 10 feet of the remnant falls or is pushed, the remnant reduces the distance fallen or pushed by up to 20 feet and can move the creature to an unoccupied space within 5 feet of itself. The remnant then deals 7 (2d6) force damage to that creature.

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"You may pass when the far shore remembers your name." โ€” words heard from beneath the ruined bridge

Lore & Description

Appearance

A Wishbridge Remnant appears as a tall, translucent figure built from the memory of a demolished bridge. Its ribcage resembles warped iron arches, its limbs are lengths of moss-coated timber, and pale blue lantern-light burns where its face should be. Torn scraps of paper, prayer ribbons, coins, lockets, and children's drawings orbit its body like drifting leaves. When it moves, footsteps echo from somewhere far below, followed by the groan of a bridge under impossible strain.

Behavior & Origins

The bridge called Saint Orra's Span once carried pilgrims, merchants, fugitives, and newlyweds over a deep ravine. Travelers tied written wishes to its rails and tossed coins into the river below. When the bridge was condemned and demolished, dozens of wishes remained nailed to its beams. Their accumulated longing formed the Wishbridge Remnant, which still guards the place where the bridge once stood. It believes the bridge is merely hidden and attacks anyone who tries to cross the ravine, remove the wish-tokens, or build a replacement. A concrete hook for the DM: the remnant is searching for the last wish, written by a missing child named Elian Voss, which promised that his family would return home safely; the wish is now sealed inside the foundation stone of the nearby tollhouse.

Running Wishbridge Remnant

Tactics

The remnant opens with Echo of the Fall, aiming to knock down as many intruders as possible and divide the party with phantom terrain. It uses Shift the Missing Span to appear behind isolated targets, then pulls them toward the ravine with Splintered Span and Demand the Crossing. When reduced below half its hit points, it focuses on anyone carrying wish-tokens or speaking about replacing the bridge; it flees only if the last wish is respectfully returned, but otherwise fights until destroyed.

DM Tips

  • Telegraph danger with ghostly footsteps crossing empty air, paper wishes fluttering against the wind, and the sound of a bridge creaking where no bridge remains.
  • Roleplay the remnant as formal and mournful rather than openly hateful; it speaks in the voices of travelers whose wishes were never fulfilled.
  • Let players discover that reading a wish aloud can briefly distract or pacify the remnant, while mocking a wish immediately draws its attacks.
  • For a weaker party, reduce Echo of the Fall to 3d10 damage and remove the remnant's resistance to nonmagical weapon damage; for a stronger party, give it 20 temporary hit points whenever a creature fails Demand the Crossing.

Loot

  • The Last Wish — A water-stained paper sealed in a cracked brass tube, bearing Elian Voss's unfinished wish. Returning it to the old tollhouse can calm the remnant and reveal the fate of the Voss family.
  • Span-Iron Rivet — A cold iron rivet that always points toward the nearest safe crossing. Once per long rest, its bearer can cast misty step, but only to a space within 30 feet of solid ground.
  • Lantern of Unfinished Roads — A ghostly blue lantern that sheds dim light for 20 feet. While lit, it reveals invisible bridges, doors, paths, and other routes created by magic or lingering spirits.

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Wishbridge Remnant

Generation Info

Original prompt:
"CR 5: The ghost of a bridge that was demolished with travelers' wishes still on it. It is protecting something that no longer exists."

Created: Oct 11, 2026
Modified: Oct 25, 2026

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