The Arrears Booth
Armor Class 17 (natural armor)
Hit Points 136 (16d10+48)
Speed 20 ft.
Saving Throws Con +7, Wis +6, Cha +8
Skills Insight +6, Deception +8, Perception +6
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, poisoned
Senses darkvision 60 ft., passive Perception 16
Languages Common
Challenge 9 (5,000 XP) Proficiency Bonus +4
Actions
Bonus Actions
Reactions
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"You may cross, of course. Nothing is stopping you. Except the balance." โ the Arrears Booth
Lore & Description
Appearance
The Arrears Booth is a squat wooden tollhouse sagging beneath a roof of green-black slate. Its paint has peeled into long strips resembling legal parchment, and rusted iron bands cinch its walls like a corset. A single shuttered window opens onto a counter crowded with ledgers, brass scales, and a handbell whose clapper moves by itself. Its barrier arm is made from a polished femur-white beam, while a lantern inside burns with a cold, coin-colored flame. When it speaks, its voice comes from the ticket slot, the hinges, and every nail at once.
Behavior & Origins
The booth once guarded the Kingโs Mile, a road abandoned after a landslide buried the town that maintained it. Its final keeper, Auditor Pell, refused to stop collecting, claiming the crown was owed back pay, repairs, and compensation for loneliness. Something answered. Now the booth calculates every kindness as a loan and every delay as compound interest. It is most dangerous when travelers pity its abandonment, because sympathy is treated as acknowledgment of ownership. The booth currently seeks the return of the lost Crown Seal, which it claims is collateral for an unpaid royal debt; the seal is actually hidden beneath the ruins of Pellโs buried tollhouse.
Running The Arrears Booth
Tactics
The booth opens with Toll Due, targeting creatures carrying obvious valuables, then uses Raise the Barrier to divide the party and force movement through its toll line. It focuses Ledger Slam attacks on anyone who shows sympathy or accepts a bargain, spending interest marks to heal when bloodied. It fights to the death while the Crown Seal remains nearby, but if reduced below 20 hit points it offers desperate discounts and attempts to bind the most compassionate character with Indebted Consent.
DM Tips
- Telegraph the danger with nailed-up notices bearing impossible totals, travelers who cannot remember what they paid, and a pile of perfectly labeled personal possessions behind the booth.
- Play the booth as wounded and bureaucratically polite rather than openly enraged; pauses, sighing hinges, and gentle requests make its predation more unsettling.
- Make pity mechanically tempting but dangerous: descriptions such as 'poor thing' or 'it has been here for years' should visibly empower the booth.
- For a weaker party, remove Interest Accrual and reduce Toll Due to 3d10 psychic damage; for a stronger party, let Toll Due affect five targets and give the booth 20-foot reach with Ledger Slam.
Loot
- Pell's Brass Counterweight — A fist-sized brass weight engraved with a crown and a debt figure. Once per long rest, it can reveal whether a spoken bargain contains a hidden magical obligation.
- Ledger of Outstanding Favors — A water-stained book listing debts owed by nobles, ghosts, and entire villages. Several entries name living people who insist they have never visited the road.
- Crown Seal Receipt — A stamped receipt proving that the lost Crown Seal was accepted as collateral. Presenting it to the right royal official may expose an old succession scandal or invalidate a current tax claim.