Chrono Knight
Armor Class 17 (plate armor)
Hit Points 78 (12d8+24)
Speed 30 ft.
Saving Throws Con +5, Wis +4
Skills Athletics +6, Perception +4
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Common
Challenge 6 (2,300 XP) Proficiency Bonus +3
Actions
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Lore & Description
Appearance
A suit of gleaming, time-warped plate armor stands upright, its helm bearing a visor where shifting hourglass runes flicker. The Chrono Knight moves with a measured, almost gliding gait, as if stepping through a ripple in time. Its blade glitters with a cold light that bends the air, and runes along the armor pulse with a ticking rhythm. Battles around it seem to hum with a tempo that it alone can hear, every strike arriving a heartbeat before anyone expects it.
Behavior & Origins
The Chrono Knight is a warrior who died preserving a vital moment, only to be fused with temporal magic that keeps him anchored to the battlefield. He can glimpse a foe's intent and strike just before they act, giving him the appearance of acting moments ahead of everyone else. In life he fought as a knight of a fallen order; in undeath he becomes a conduit for time's will, attempting to reset battles to a single perfect instant where he holds the advantage.