Worg
Armor Class 13 (natural armor)
Hit Points 26 (4d8+8)
Speed 40 ft.
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Common
Challenge 1/2 (100 XP) Proficiency Bonus +2
Actions
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Lore & Description
Appearance
A mangy, four-legged predator with a wiry coat of gray-brown fur. Its eyes glint with feral intelligence as it stalks through underbrush, ears pricked for movement. The Worg has a broad snout, sharp teeth that glint in the moonlight, and a constant, hungry posture. Its pack-tactics-driven aggression makes it particularly dangerous when encountered in close quarters.
Behavior & Origins
Worgs are the misbegotten cousins of wolves, warped by wild magic and predation into larger, more vicious predators. They hunt in packs, circling prey and leveraging surprise to overwhelm. This basic Worg typically avoids direct confrontation with larger threats, preferring ambushes and flanking tactics when possible. They are often found in forested or hill terrain, where their low light vision serves them well and their pack dynamics keep them organized in hunts.