Chain Devil Jailer
Armor Class 17 (natural armor)
Hit Points 84 (12d8+24)
Speed 30 ft. climb 30 ft.
Saving Throws Str +7, Con +5, Cha +6
Skills Perception +5, Intimidation +6
Damage Vulnerabilities radiant
Damage Resistances cold; fire; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, frightened
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 15
Languages Infernal, Common, telepathy 120 ft.
Challenge 8 (3,900 XP) Proficiency Bonus +3
Actions
Legendary Actions
The Chain Devil can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Chain Devil regains spent legendary actions at the start of its turn.
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Lore & Description
Appearance
The Chain Devil Jailer is a tall fiend covered in jagged chains that cling to its body like serpents. Its skin is a deep crimson with blackened patches, and its glowing eyes resemble fiery coals. Long, sharp claws extend from its fingers, and the air around it smells of sulfur and despair.
Behavior & Origins
Serving as executioners and jailers in the infernal realms, Chain Devils take joy in tormenting souls bound by chains of their misdeeds. They are known for their cunning and ruthlessness, often employing tactics that sow chaos and fear in their foes. When role-playing a Chain Devil Jailer, emphasize its cold, calculating demeanor and its delight in the suffering of the imprisoned.