👁 Read Only by Frazer 👁 52 views
📷 Download as PNG

The Unfinished Chorus

Small Monstrosity (swarm of Tiny monstrosities), Chaotic Neutral


Armor Class 14 (stitched hide)

Hit Points 45 (10d6+10)

Speed 10 ft. fly 40 ft.

STR 6 (-2)
DEX 18 (+4)
CON 12 (+1)
INT 11 (+0)
WIS 14 (+2)
CHA 16 (+3)

Saving Throws Dex +6, Wis +4

Skills Insight +4, Stealth +6, Deception +5, Perception +4

Damage Resistances bludgeoning; piercing; slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities charmed, frightened, poisoned, prone

Senses darkvision 60 ft., passive Perception 14

Languages Common

Challenge 3 (700 XP) Proficiency Bonus +2


A Chorus, Not a Flock. The Unfinished Chorus can occupy another creature's space and vice versa, and it can move through any opening large enough for a Tiny bird. It can't regain hit points or gain temporary hit points. The swarm has advantage on saving throws against effects that target only one creature.
Misremembered Tomorrow. At the start of each creature's turn within 30 feet of the Chorus, the Chorus can whisper a discordant prediction. The creature must succeed on a DC 13 Wisdom saving throw or have disadvantage on its next attack roll or ability check before the end of its turn. A creature that succeeds is immune to this trait for 24 hours.
Song of the Almost-Future. The Chorus can perfectly imitate any voice it has heard, though its words always contain one subtly incorrect detail. A creature that spends 1 minute listening to the song can make a DC 13 Wisdom (Insight) check to recognize that the prediction is unreliable.

Actions

Ragged Refrain. The Chorus sings a crooked prophecy. Each creature of the Chorus's choice within 30 feet that can hear it must make a DC 13 Wisdom saving throw. On a failed save, a creature takes 10 (3d6) psychic damage and is incapacitated until the start of its next turn as it briefly experiences a future that cannot quite happen. On a successful save, it takes half as much damage and isn't incapacitated.
Beakstorm. Melee weapon Attack: +6 to hit, reach 0 ft., one creature in the Chorus's space. Hit: 14 (4d6) piercing damage. The target must succeed on a DC 13 Dexterity saving throw or have its speed reduced by 10 feet until the end of its next turn, as hooked beaks and wire-bound wings catch on clothing and armor.
Borrowed Voice. The Chorus chooses one creature within 60 feet that can hear it. The target must succeed on a DC 13 Charisma saving throw or be compelled to speak aloud the next sentence it intends to say before the end of its next turn. The Chorus can make the sentence sound like the voice of any creature it has heard. A creature immune to being charmed is immune to this effect.

Bonus Actions

Unfinished Exit. The Chorus flies up to half its flying speed without provoking opportunity attacks. Until the start of its next turn, the first creature that would move adjacent to it must succeed on a DC 13 Wisdom saving throw or instinctively turn toward the nearest doorway, staircase, or passage and move 10 feet in that direction if able.

Reactions

Not Yet Goodbye. When a creature within 30 feet would leave the Chorus's line of sight, the Chorus twists the room around the departing creature. The creature must succeed on a DC 13 Charisma saving throw or reappear in the nearest unoccupied space within 10 feet of the Chorus, having used the movement that would have taken it away. Once a creature succeeds on this saving throw, it is immune to this reaction for 24 hours.

Lair

Lair Actions

On initiative count 20 (losing initiative ties), the creature can take a lair action to cause one of the following effects; it can't use the same effect two rounds in a row:

  • Rehearsed Corridor. At initiative count 20 (losing initiative ties), the lair rearranges one doorway, staircase, or passage. Choose up to two creatures within the lair; each must succeed on a DC 13 Intelligence saving throw or be moved to an unoccupied space within 15 feet of its current location, as walls and furniture slide around it. The Chorus is never moved against its will.
  • Encore from Elsewhere. A song begins from a seemingly empty room. Until initiative count 20 on the next round, the first creature that enters that room must succeed on a DC 13 Wisdom saving throw or become frightened until the end of its next turn.

📷 Export as Image

Share your monster as a beautiful PNG image styled like classic D&D sourcebooks.

📥 Download PNG
The Unfinished Chorus Stat Block

Includes: Full stat block, monster image (if selected), CR badge, and QuickMonster branding.

Resolution: High-quality PNG at 2x scale for crisp display on any device.

"It told me my brother would return at sunset. He did returnโ€”but he was already dead, and sunset was three years ago." โ€” Mara Pell, survivor of Bellfounder's Lane

Lore & Description

Appearance

The Unfinished Chorus is a ragged cluster of seven to twelve taxidermied songbirds, their bodies stitched together with black thread and fine brass wire. Kinglets, wrens, finches, and one small magpie hang in an impossible wreath, their glass eyes reflecting different scenes and their dried wings beating without wind. Their open beaks produce a layered melody of nursery tunes, funeral hymns, and words spoken half a heartbeat before anyone says them.

Behavior & Origins

The Chorus was assembled by Orsina Vale, a mourning taxidermist who could not bear the finality of losing her daughter, Lette. She taught the birds to sing Lette's remembered phrases, then asked them what would happen next. The resulting creature now nests in the abandoned Vale House on Bellfounder's Lane, where rooms rearrange themselves whenever someone tries to leave. It wants every visitor to remain long enough to hear one more song, especially anyone carrying a letter, keepsake, or memory connected to Lette.

Running The Unfinished Chorus

Tactics

The Chorus begins with Ragged Refrain from above or behind furniture, then uses Unfinished Exit to keep vulnerable creatures separated from the group. It uses Borrowed Voice to make one character issue a false warning or reveal a secret, while Beakstorm harasses anyone who closes in. When reduced to half its hit points, it retreats through the smallest available opening and relies on Not Yet Goodbye and the shifting lair to prevent pursuit; it fights to the death only if someone threatens Lette's keepsakes.

DM Tips

  • Telegraph the creature with future-tense echoes, dust disturbed by invisible wings, and rooms containing doors that open into the wrong rooms.
  • Give each prophecy one accurate detail and one unsettling error; let players decide whether the mistake is harmless, symbolic, or dangerously literal.
  • Roleplay the Chorus as many anxious voices trying to finish one conversation, overlapping whenever a character says goodbye.
  • For a weaker party, remove the incapacitation from Ragged Refrain; for a stronger party, increase its save DC to 14 and let the lair rearrange three creatures instead of two.

Loot

  • Lette's Blue Ribbon — A faded ribbon sewn beneath the magpie's wing. While carried, it occasionally hums the first three notes of a song no one remembers.
  • Brass Prediction Cage — A palm-sized cage engraved with dates and tiny false initials. Once per long rest, it rattles when its bearer is about to enter a dangerous room, though it is always wrong about which room.
  • The Last Letter — An unfinished letter from Orsina Vale to Lette, hidden in the nest. Its final line changes each dawn and can point toward the next person the Chorus hopes to trap.

♻ Remix This Monster

Make it yours — one tap creates your own variant of The Unfinished Chorus.

Free — no account needed.

Monster Image

The Unfinished Chorus

Generation Info

Original prompt:
"CR 3: A choir of taxidermied songbirds that sings the listener's future, slightly wrong. Its lair rearranges itself to spare it from goodbyes."

Created: Oct 14, 2026
Modified: Oct 26, 2026

Find more: Monstrosity monsters CR 0-4 Monstrosity Monsters for a level 7 party 🎲 Random monster
Token
📥 Download
๐Ÿ—‘๏ธ

Delete Token?

This action cannot be undone.

🔌

Chrome Extension Required

To export The Unfinished Chorus to D&D Beyond, you need the QuickMonster browser extension. It auto-fills the homebrew creator with stats, traits, actions, and images.

1
Install the Extension

Get QuickMonster to D&D Beyond Export from the Chrome Web Store.

2
Refresh This Page

After installing, refresh and click the export button again.

🔌 Get Chrome Extension
🔌

Extension Update Required

To export The Unfinished Chorus to Roll20, you need the QuickMonster browser extension version 1.0.3 or later.

1
Install or Update the Extension

Get the latest version from the Chrome Web Store.

2
Refresh This Page

After installing/updating, refresh and try again.

Like what you see? Create your own for free. Get Started Free